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  arrow Requires
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  arrow Resources
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File Details
 

Quartz.dll

 
     
  Description  
     
 
icon   Quartz.dll is a 32-bit Dynamic Linked Library of code components for a graphics UI style application.
Return to the
File Analysis Report
 
     
   
  Key Facts from within File  
     
 
key facts   These are the direct values are extracted from the file. These are defined by the original developer. Some items may be unspecified, mistyped or out of date.
     
File description
  No description within file.
 
File Version
  No version specified.
 
Application
  No application specified.
 
App version
  No version specified.
 
Type
  32-bit
 
Publisher
  No pulbisher directly specified (See vendor summary).
 
Copyright
  No copyright specified.
   
  File System and OS Information  
     
 
File system  
  C:\Windows\System32

This directory holds the core operating system files and libraries.

     
Date Modified
  28-Feb-2006 5:00 am
 
Date Created
  28-Feb-2006 5:00 am
 
Size
  1,258 KB  (1,287,680 Bytes)
 
Captured from
  Core without updates
 
OS at capture
  Windows XP (SP2), Build 2600, 32-bit edition
 
 
   
  Security Validation  
     
 
security   The two security hashes for Quartz.dll were created from the original file. The security hash is created by scanning all bytes within the file. Identical files should have the same hashes. SHA1 is considered the more secure than the older MD5 hash.
     
MD5
  CDBC0E967CB1312E1266CB3ADCB844DD
 
SHA1
  ED621C61A8B629B344E554464D7135C130913137
     
  Requires  
     
 
required   The following files are required when running this program. These may call other files, and there can be additional required files not in this list.

           
  import Advapi32.dll   import Rpcrt4.dll
  import Gdi32.dll   import Shell32.dll
  import Kernel32.dll   import User32.dll
  import Msvcrt.dll   import Winmm.dll
  import Ole32.dll  
 
Click on filename for more details.
 
   
  Additional Analysis  
     
 
notes  
  • Quartz.dll requires a C++ library, and was likely written in Micorsoft Visual C++. It was likely built using Visual Studio 2003.
  • Quartz.dll is a PE style file.
  • Our analysis shows that over 4 different files internally use Quartz.dll.
   
  Internal Resource Counts  
     
 
notes   Resources are read-only content stored within the file. It is mostly used to hold graphics, strings, menus and dialog templates, although other types are occasionally used. See our section on Resources Help for more details.

  Strings and Messages20   Icons (Single)20  
  Dialog Templates0   Icons (Grouped)10  
  Menus0   Icons (Animated)0  
  HTML Documents0   Cursors (Single)0  
  Accelerators0   Cursors (Grouped)0  
  Manifests0   Cursors (Animated)0  
  Fonts0   Bitmaps0  
 
   
  Icons Inside File  
     
 
notes   The single image below shows the Group Icon resources extracted from the file.

  icons
 
     
   
  Text Inside File  
     
 
notes   View the text string resources. Some filtering was done to remove non-standard characters and to limit the length strings. Strings embedded in code are not shown.
  
1MIDI Stream
MIDI Stream
2Format Selection
Invalid clip percentage
Non RGB FOURCC codes supported
No FOURCC codes available
Total video memory
Free video memory
Max number of visible overlays
3Current number of visible overlays
Number of FOURCC codes
Source rectangle alignment
Source rectangle byte size
Destination rectangle alignment
Destination rectangle size
Stride alignment
Min overlay stretch factor
Max overlay stretch factor
Min live video stretch factor
Max live video stretch factor
Min hardware codec stretch factor
Max hardware codec stretch factor
1 bit per pixel
2 bits per pixel
4 bits per pixel
48 bits per pixel
16 bits per pixel
32 bits per pixel
Changes may not take effect until the application is next started
(Surface capabilities)
(Emulation capabilities)
(Hardware capabilities)
Disconnected
DCI primary surface
Update DirectShow Status
FullScreen Video Renderer
5DirectDraw
Display Modes
Performance
6Audio Renderer
7AddFilter Failed!
AddFilter done filter==%x
Adding filter Clsid: 0x%08x...
Backout! Disconnecting pin %x
Backing out level %d
Backout! Removing filter %x
Now building the best-can-do graph...
8Best-can-do graph built.
Connect Failed! hr==0x%08x
Connecting...
DISCONNECT (%d,%s)-(%d,%s)
Found filter1 (%x)
Found filter2 (%x)
Found pin1 (%x)
Found pin2 (%x)
GetFilter failed! 0x%08x
Original pin (%x)
REMOVE Clsid: 0x%08x...
Render file %ls
RenderFile: Source filter added: Address=%x
Render: Failed to AddFilter filter with display name %.99ls, hr=0x%08x
RenderFile: Failed to add source filter hr=0x%08x
RenderFile: Built best-can-do for source pin %x
9RenderFile: Building best-can-do for source pin %x
RenderFile: failed to build best-can-do for source pin %x, hr=0x%08x
Render: Output pin %x did not connect to pin %x on filter at %x
Render: Connected output pin %x to pin %x on filter at %x
Render: Added new filter. display name %.99ls... has address %x, %ls
Render PARTIALLY FAILED: pin %x
Render SUCCEEDED pin %x
Render TOTALLY FAILED: pin %x
Render: Failed to find a media type for pin %x hr=0x%08x
Render: Failed to load filter with display name %.99ls
Render: Pin %x has major type 0x%08x...
Render: No outputs found. Filter at address %x is a renderer
Render: No more pins - FAILED to find a pin to use on filter %x
Render: (the output pin %x reports that it needs its input connected)
Render: Attempting to render output pin %x on filter at address %x
Render: Failed to render output pin %x on filter at address %x
10Render: Failed to render all output pins on filter at address %x
Render: Succeeded in rendering output pin %x on filter at address %x
Render pin %x
The Render operation failed to completely render all streams
RenderFile: Failed to fully render source pin %x, hr=0x%08x
Render: pin %x is already connected
Render: QueryInternalStreams FAILED. Filter at address %x
RenderFile ended - return code %x
Render: Examining filter at address %x for input pin to connect output pin %x to
Render: Searching for any outputs to render from filter at address %x
RenderFile: Render source filter pin %x
Render: Error with persistent storage for filter with CLSID 0x%08x... hr=0x%08x
Render: End of Search-And-Build: pin %x
RenderFile Completely FAILED to render source pin: %x, hr=0x%08x
Render: Trying filter at address %x
Render: Trying new filter with display name %.99ls...
11Render: Considering connecting output pin %x to pin %x on filter at address %x
RenderFile: Best-can-do is worthless for source pin %x
Render: FAILED to connect output pin %x to pin %x on filter at address %x
RenderFile: Succeeded in rendering pin %x on source filter at address %x
Backout! StreamBuilderfor pin %x
RenderFile: StreamBuilding...
RenderFile: StreamBuilding failed hr=0x%08x
Found pin (%x)
Found filter (%x)
12Connect: Trying to connect output pin %x to input pin %x
Connect: Succeeded in connecting output pin %x to input pin %x
Connect: FAILED to connect output pin %x to input pin %x, hr=0x%08x
Connect: Search depth limit reached. Not attempting to connect output pin %x to input pin %x
Connect: Trying direct connection from output pin %x to input pin %x
Connect: Direct connection from output pin %x to input pin %x SUCCEEDED
Connect: Output pin %x cannot connect to input pin %x without other connections made first
Connect: Indirect connection from Output pin %x to input pin %x SUCCEEDED
Connect: Indirect connection from Output pin %x to input pin %x FAILED, hr=0x%08x
Connect: Trying indirect connection from pin %x to pin %x via new filter with display name %.99ls
Connect: FAILED to load filter with display name %.99ls, hr=0x%08x
Connect: Loaded filter with display name %.99ls at address %x
Connect: AddFilter FAILED for filter at address %x, hr=0x%08x
Connect: Could not get a media ty...
13Connect: Searching filter at %x for a pin to connect pin %x to on way to pin %x
Connect: Direct connection succeeded from pin %x to pin %x on filter at %x
Connect: Direct connection failed from pin %x to pin %x on filter at %x, hr=0x%08x
Connect: failed to connect from input pin %x through filter at %x to input pin %x, hr=0x%08x
Connect: Completed connection from input pin %x through filter at %x to input pin %x
Connect: QueryInternalConnections FAILED for pin %x, hr=0x%08x
Connect: Trying to connect output pin %x on filter at %x to input pin %x
Connect: Filter at %x has more than %d output pins. Only the first %d will be tried.
Connect: Dead end. Filter at %x has no output pins
Connect: Succeeded in connecting output pin %x on filter at %x to input pin %x
Connect: FAILED to connect output pin %x on filter at %x to input pin %x, hr=0x%08x
Connect: No more input pins to try on filter at %x
Connect: No more output pins to try on filter at %x
Connect: %d internal connections fr...
14Unknown file type - using AVI source filter as a default
Failed to get a media type for the file, hr=0x%08x
File has media type 0x%08x... Subtype 0x%08x...
Source filter clsid is 0x%08x...
Failed to CoCreateInstance source filter, hr=0x%08x
QueryInterface for IFileSourceFilter failed, hr=0x%08x
15No Vendor Info Provided
16AudioInputMixer Properties
Input Mixer Settings
17Picture Size: %d x %d •
Frame rate: %d.%2.2d frames/sec
Bit rate: %d bits/sec •
18Microsoft %s - Version 2.0 • • Copyright (C) Microsoft Corporation 1996, 1997 • Technology Licensed from Mediamatics Inc. • Copyright (C) 1994-97 Mediamatics Inc. • • All Rights Reserved.
About %s
19Copyright ©

Zero terminated sub-strings are separated with " • ".
 
     
   
  Vendor Summary  
     
 
Vendor
  Microsoft Corporation
(Assumed, since file is supplied by Microsoft)

Microsoft Corporation Logo
Phone
1-425-882-8080
1-800-642-7676

Web
Global
USA

Assistance
Support
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  Research this File  
     
 
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  Notes  
     
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